Job Responsibility
· Apply the original Game Design in the different game level that has been attributed to him/her.
· Fit the scenario chosen by the producer to make it feasible.
· Understand/ study the global concept of the game design and its list of characters and actors (description of the characters’ actions, game system, list of elements, technical constraints…)
· Produce the map rough following the indications of the producer
· Integrate, while respecting the constraints of the game design, the characters and elements of the game in the level attributed.
· Finalize the level while adapting the difficulty level and the level learning process according to the directives given by the producer
· Test levels for bugs, playability and fun
· Correct the bugs entered into the database by the testers
Job Requirements:
· Interested in many kinds of games
· Creativity and innovation
· Logical analysis
· Strong problem-solving and logic analysis skills, a solid knowledge of the production pipeline, artistic sensibility, having multiple fields of interests
· Good communication and cooperation sense and skill